THE FIELD MANUAL

What do you need to know?

Search every guide, including the details inside each article.

8 guides

START HERE

Your first kingdom

An opening sequence from your first city to an army you can afford.

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BUILD A KINGDOM

Food, population & growth

Find the bottleneck between a full store, growing cities and a hungry army.

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BUILD A KINGDOM

Expansion & city specialisations

Choose land, connect the frontier and give each town a purpose.

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PLAN YOUR RESEARCH

Research routes & doctrine choices

Keep the desk working. Plan prerequisites across all 35 technologies.

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KNOW YOUR KINGDOM

Choose your faction

Crown cities, Marcher frontiers or a League built around connected trade.

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BUILD A KINGDOM

Buildings & unlock requirements

Compare all 16 buildings, base costs, technology gates and suitable land.

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WIN THE WAR

Armies, counters & sieges

Build a field force, sustain it, and understand why a capital will not fall.

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WIN THE WAR

Turn your advantage into a win

Make a coherent doctrine plan, break supply and learn from a stalled match.

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